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Classroom 2050: Unleashing AI, XR, Gaming

Andreessen Horowitz

Join our panelists from Khan Academy, PrismsVR, and Minecraft Education as we discuss the classroom of the future, and how important technologies including AI, XR, and gaming should play a role in it. 36:05 – Call to action for the classroom of 2050

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SaaStr Podcasts for the Week with Jennifer Tejada, Ben Chestnut, and Jason Lemkin

SaaStr

I mean, let’s look at Oracle and companies, like even if Oracle never releases a new product, we want it to be 2050 before those last Oracle servers are shut down in some data center but you have doom fear still today. And with that, it’s a transition that we’ve seen take place over several decades. What did you learn?

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