Unbundling the Game Engine: The Rise of Next Generation 3D Creation Engines
Andreessen Horowitz
DECEMBER 13, 2023
In the first half century of computer graphics, there was a bifurcation of tech, tools, and rendering pipelines to develop games and everything else that required high visual fidelity: animation/VFX, architectural visualization, advertising, etc. Creator roles within a studio will move from extreme specialization (e.g.
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