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Before the 2010s, most studios developed their own internal engines to build their games. Now, almost all games are built using the third party engines shown below, excluding some of the largest AAA budget games that still develop on their own (e.g. EA’s Frostbite, Infinity Ward Engine, etc).
It enables the conversion of RAW video input to digital format for playback on multiple devices. On top of that, it enables you to edit, customize, and modify live streams as per your preferences. It allows cloud storage integrations to services like google drive, dropbox etc. You can customize it as per your preference.
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